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When playing miniatures games, it is
only fair that your opponent can easily understand what your units
are, what their capabilities are, and what they are armed with. On
the other hand, we recognize that new hobbyists or new armies may
not yet have the desired range of models. As a compromise, The Whiz
Store allows reasonable proxying. (“Proxying” means you are using
one model to stand in for another.)
The Whiz Store will treat armies
using proxies as unpainted armies, unless the proxies fall within
the guidelines suggested below. While the guidelines below use
Warhammer Fantasy and Warhammer 40K examples, common sense will
allow these rules to apply to any miniatures game.
NOTE: These rules and guidelines are
The Whiz Store's house rules, only. Models usable at The Whiz Store
may not be legal for any other tournament or event.
To insure a model is
legal, build it exactly as paid for in your roster!
Avoid the possibility of confusion.
Identical models MUST be identical with regards to their weaponry
and capabilities. Using proxies that are 'close' to each other
should be approached with extreme caution. IE: A player with a
unit of Tau fire warriors, all modeled with pulse rifles, wants to
include two pulse carbines. The player MUST pick two unique, easily
identifiable models to carry the pulse carbines: "Both of the guys
kneeling in this unit are actually carrying pulse carbines, everyone
else is standing up and has a pulse rifle."
Minimize the use of proxies. Build
your roster around the models you have. While we do not want to set
a hard and fast limit on maximum number of proxies, the number
should be small for any particular battle. Signs that you are
proxying too much:
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Every tank has something proxied.
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You use lascannons in your army,
but you don't actually have ANY models that carry a lascannon.
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Your opponent keeps asking you
which model or unit is carrying which weapon.
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You can't answer your opponent's
questions because you can't remember, either.
If
a unit is capable of flight, there MUST be some form of aerial
movement capability clearly visible on the model. Any model without
a representation of flight capabilities simply doesn’t fly, and you
wasted the points you paid for flight. Jet packs, wings, winged
mounts and giant cans of Red Bull are just some of the legal ways to
represent this. (Converters, have fun!) Further, either all models
with visible flight capabilities can fly, or none of them can.
Example: If you have two Tyranid Hive Tyrants, both with wings, then
either BOTH must fly, or neither. Since Winged Hive Tyrants are 0-1
choices, neither Hive Tyrant can fly in that game.
If Warhammer 40K Vehicle Design Rules
are allowed, you MUST completely and accurately model the designed
vehicle. Be prepared to show how each vehicle capability is
represented. Any features not modeled are disallowed, and the
roster points paid are wasted. If the resulting vehicle is not
legal, then it self-destructs immediately upon deployment. (Think
of it as an experimental vehicle that didn't have all the bugs
worked out.) Yes, your opponent gets credit for the vehicle's
points in that situation.
Bases must match, both in size and
shape. Giants cannot proxy for gnoblars, or vice versa, because of
different base sizes. Dwarf Thunderers cannot proxy as Space
Marines because they have square bases instead of round bases.
Exception: Chaos creature models can be used in either Warhammer or
Warhammer 40K, regardless of the shape of the base, as long as the
base size is legal in one of the systems.
Empty base proxies are always
forbidden.
Models must be from the same army and
game. WH Fantasy and WH40K models generally cannot substitute for
each other, even if similar in size or appearance. (Chaos Creatures
exception noted above.) Fantasy Orc spearmen cannot be used either
as Skeleton spearmen in a Vampire Counts army, nor as Boyz in
a Space Ork army.
If you are playing a named special
character, you must be using the correct model. IE – High Elf Teclis
cannot be modeled by a random Elf Mage.
Models for named special characters
may be used as lower class heroes/leaders freely, as long as base
sizes match. IE: The model for Chief Librarian Tigurius can be
used as a normal Space Marine librarian, and High Elf Archmage
Teclis can freely be used as a proxy for a normal elf mage.
However, High Elf Lord Tyrion is on a chariot base, and is too big
to be a normal High Elf hero on a cavalry base.
Infantry models with a unit’s base
weapon have a base weapon only. (Base weapons are those weapons
included with the unit, and have zero additional points cost.) You
may not proxy a model with a base weapon for a model with a weapon
that has an additional point cost. If a unit has multiple choices
for base weapon, you may proxy models with one base weapon for the
other, but the majority of the models in the unit must have the
correct weapon. Examples: A Tau Fire Warrior with a pulse rifle
can be proxied for a Fire Warrior with a pulse carbine, as both
weapons choices are zero cost. A Space Marine with a bolter may be
proxied for a Space Marine with a bolt pistol and a close combat
weapon in units that allow both choices. A Space Marine with a
bolter may NOT be used to proxy for a Space Marine with a
lascannon.
Infantry
models with extra cost weaponry may be substituted for each other
within reason. Generally, only one such substitution is allowed per
unit, however, and proxied models must be unique. You may NOT proxy
a special weapon into another one, if the model might be confused
with a weapon actually being carried by the squad. IE: A unit of
Space Marine Devastators may proxy one missile launcher into
a lascannon, but ONLY if there is no other model in the unit that is
actually armed with a missile launcher. You may not proxy two
missile launchers into two lascannons, only one special weapons
proxy allowed per unit.
The previous rules for infantry units
imply that if every model in a unit is upgraded to an additional
point cost weapon, then every model in the unit must be modeled with
the correct weapon. We will relax this rule, such that the majority
of the models in the unit must be armed with the upgraded weapon.
Your unit of Imperial Guard with hellguns SHOULD be visibly
different than your Imperial Guard units armed with flashlights, so
more than 50% of the models must have hellguns! Note that
casualties should be taken first from the models that are NOT
accurate for the unit. IE: in a unit of Dwarf warriors armed with
great weapons, remove the Dwarf warriors that are modeled with hand
weapon and shield first.
Fantasy units that use command
capabilities such as standards and musicians MUST model the standard
bearer and musician. Unit champions may be any visibly different
model within the unit, but there cannot be two such models within
the unit. "All my units of High Elf Silver Helms have full
command: The standard is in the middle, the musicians have
bugles, and the unit champion is the only guy in the unit with wings
on his helmet and a sword instead of a lance."
Tanks may freely change their hull-,
turret- and sponson-mounted weapons to any legal load-out. The
weapons on each tank must be clearly announced. Identical tanks must
be identically armed. Example: A Space Marine Predator in
Annihilator design may be announced to be a Destructor - but only if
all Predators in the army built as Annihilators are also
Destructors. For this purpose, Tyranid large monsters fall under
tank rules. They may freely swap weaponry, as long as all
identically armed models have the same armament. "All my Carnifexes
are modeled with venom cannons, but for this battle they are
actually armed with crusher claws and mace tails."
Units where each model can use
different weaponry (Tyranid Warriors, Tau battlesuits, Ogre Kingdom
Maneaters, among others) have two choices: Either each and every
model is played as modeled, or every model in the unit is declared
to have the same weaponry. IE: "This unit of Ogre Maneaters is
played as shown: The Ninja has a great weapon (two handed sword)
and a sword-gnoblar, the Pirate has a Cathayan Longsword and a brace
of pistols, and the Female has a great weapon (rolling pin)."
Alternatively: "All members of this unit of Ogre Maneaters have
Cathayan Longswords and a brace of pistols, even though the Ninja
and Female look like they are carrying great weapons. No one in the
unit has a sword gnoblar, either." |